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  2. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    Messenger could access Yahoo chat rooms. Yahoo has since closed down the chat.yahoo.com site (first having it redirect visitors to a section of the Yahoo! Messenger page, but as of June 2019 not even resolving that host name anymore) because the great majority of chat users accessed it through Messenger.

  3. List of defunct instant messaging platforms - Wikipedia

    en.wikipedia.org/wiki/List_of_defunct_instant...

    This is an alphabetic list of defunct instant messaging platforms, showing the name, when it was discontinued and the type of client. Yahoo! Messenger, 19982018.

  4. AIM (software) - Wikipedia

    en.wikipedia.org/wiki/AIM_(software)

    AIM (AOL Instant Messenger, sometimes stylized as aim) was an instant messaging and presence computer program created by AOL, which used the proprietary OSCAR instant messaging protocol and the TOC protocol to allow registered users to communicate in real time.

  5. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger (also known colloquially simply as MSN), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo!

  6. ICQ - Wikipedia

    en.wikipedia.org/wiki/ICQ

    While ICQ was displaced by AOL Instant Messenger, Google Talk, and other competitors in the US and many other countries over the 2000s, it remained the most popular instant messaging network in Russian-speaking countries, and an important part of online culture.

  7. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    YMSG ( Yahoo! Messenger ) ^ a b One-to-many / many-to-many communications primarily comprise presence information, publish/subscribe and groupchat distribution. Some technologies have the ability to distribute data by multicast, avoiding bottlenecks on the sending side caused by the number of recipients.