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    32.54+0.81 (+2.55%)

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  1. Results from the Go Local Guru Content Network
  2. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.

  4. Reading Eggs - Wikipedia

    en.wikipedia.org/wiki/Reading_Eggs

    Reading Eggs stylised as ABC Reading Eggs in Australia, is a subscription-based digital literacy program aimed at improving reading skills in children aged 2 to 13. Owned by 3P Learning, [3] Reading Eggs comprises five programs catering to different age groups, Reading Eggs Junior (ages 2–4), Reading Eggs (ages 3–8), Fast Phonics (ages 5 ...

  5. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.

  6. The 25 Best Educational Games for Kids (That They'll ... - AOL

    www.aol.com/lifestyle/25-best-educational-games...

    Kids of all ages will have fun while learning everything from geography to math.

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Reader Rabbit's Interactive Reading Journey - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit's_Interactive...

    Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader.

  9. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome.

  10. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    Achieve! games Achieve! Math & Science: Grades 1–3; Achieve! Phonics, Reading & Writing: Grades 1–3; Achieve! Math & Science: Grades 3–6; Achieve! Writing & Language Arts Grades 3–6; PBS Kids tie-in games Caillou's Magic Playhouse; Caillou's Four Seasons of Fun; Caillou's Party Fun and Games; Zoboomafoo Animal Alphabet; Zoboomafoo ...

  11. Mad Libs - Wikipedia

    en.wikipedia.org/wiki/Mad_Libs

    Mad Libs is a phrasal template word game created by Leonard Stern and Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. The game is frequently played as a party game or as a pastime.