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  2. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    Yahoo! Messenger (sometimes abbreviated Y!M) was an advertisement-supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail.

  3. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger (also known colloquially simply as MSN), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo!

  4. List of defunct instant messaging platforms - Wikipedia

    en.wikipedia.org/wiki/List_of_defunct_instant...

    List of defunct instant messaging platforms. This is an alphabetic list of defunct instant messaging platforms, showing the name, when it was discontinued and the type of client. Yahoo! Messenger, 1998–2018.

  5. Milestones: A look back at AOL's 35 year history as an ...

    www.aol.com/news/2020-05-25-a-look-back-at-aols...

    Milestones: A look back at AOL's 35 year history as an internet pioneer. Hannah Kramer. May 25, 2020 at 1:45 AM. From the trailblazing product that was Instant Messenger, merger with Time Warner ...

  6. AOL Instant Messenger Is Finally Going 'Away' - Patch

    patch.com/us/across-america/aol-instant...

    NEW YORK, NY — AOL Instant Messenger — commonly called "AIM" by those in the know — will be shutting down on Dec. 15, ending the once dominant chat program that enthralled internet users ...

  7. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    YMSG ( Yahoo! Messenger ) ^ a b One-to-many / many-to-many communications primarily comprise presence information, publish/subscribe and groupchat distribution. Some technologies have the ability to distribute data by multicast, avoiding bottlenecks on the sending side caused by the number of recipients.