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I want to hide the capture button for mobile users. It gets in the way of my UI. I couldn’t find anything about this button on the forums or on the developer wiki. I’ve tried setting all coregui enabled to false, as well as looking through game:GetDescendants() and could not find anything, so I’m thinking it’s on the same UI layer as the escape menu, for example. If this is the case ...
Mobile Mouse Lock.rbxm (12.9 KB) Some fine print to consider. You’ll probably want to tweak this to fit your game, in particular the included interface. This will probably work for a while, though changes Roblox makes to the camera and mouse-lock parts of the PlayerModule may break or cause issues. Speaking of which…
Hello, I’m trying to find possible solutions for the issue I’ve been facing while playing roblox on phone these days. First off, I’m facing issues with microphone input on my phone without any earbuds connected: I can hear game sounds and people’s voice fairly well, yet when I talk roblox struggles to pick up any input and the microphone bubble on my head rarely shows the green bar. I ...
Hi Creators! Future Lighting is coming to Android devices as a Client Beta and will be supported on all available platforms! We are going to start rolling out Future on Android progressively over the next 2 months, culminating in a full Beta release in September. This means that if you have an experience using Future Lighting, some of your Android users will start seeing your experience ...
The Roblox top bar. The Roblox top bar is the area at the top of every experience with quick access to features like chat and self view. This is an offset height size of 36 and expands as needed to access system features. Roblox automatically pushes your UI down under the top bar during play mode unless you change this in the ScreenGui properties.
It does but it’s unrecommended to use it because Mouse.Hit doesn’t update live on mobile devices and mobile devices don’t have a mouse. Consider ViewportPointToRay, which constructs a unit ray based off of a 2D position. Here, you can feed the position of the touch via InputObject.Position. Mouse.Hit is a simplification of the above ...
Hi Creators, We’re excited to announce that Highlights Outlines are now fully supported on mobile devices! Previously, Highlights on mobile differed significantly from their look on other platforms, and Outlines were not rendered at all. With this update, all Highlights with visible OutlineTransparency will render Outlines on mobile devices!
local Controls = PlayerModule:GetControls() Controls:Disable() just replace the code in the localscript you made with this. 8 Likes. Troublemaiker (Trouble) December 10, 2020, 8:27pm #15. yes it worked now all i need to try and do is disable the jump button. 1 Like. LINDON55 (Lindon) December 10, 2020, 8:28pm #16.
Go to File → Beta Features and click the checkbox next to “Notched Screen Support”: image 682×676 37.6 KB. Restart Roblox Studio. Open the Studio Device Emulator by clicking on the “Test” tab, then click the “Device” button: image 728×188 21.6 KB. Click on the device selector in the toolbar and change the emulation device to one ...
Heya! So first of all, get the model: A-Chassics Mobile Support! - Roblox. SPECIAL thank you to StodgierMist (MEGAHACKER2228) for making this work for older A-Chassis version users. Secondly your going to delete read me, because you can read this. After that, drag mobile support over to your vehicles plugins;