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  2. eBuddy - Wikipedia

    en.wikipedia.org/wiki/EBuddy

    eBuddy Chat. eBuddy Chat was a line of multi-protocol instant messaging clients: it allowed users with Facebook Chat, MSN, Google Talk, Yahoo Messenger, ICQ and AOL accounts to chat free of charge in one aggregated interface. eBuddy Chat supported a Web interface and also supported iOS, Android, J2ME and mobile Web-enabled devices. In 2010, it ...

  3. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    In May 2007, Yahoo! Messenger for the Web was launched, a browser-based client of the IM service. Yahoo! Messenger version 9 was released in September 2008. It allows the viewing of YouTube videos within the chat window, and integrates with other Yahoo! services such as Flickr.

  4. Instant messaging - Wikipedia

    en.wikipedia.org/wiki/Instant_messaging

    Instant messaging is a set of communication technologies used for text-based communication between two ( private messaging) or more (chat room) participants over the Internet or other types of networks (see also LAN messenger ). [6] IM chats happen in real-time.

  5. AIM (software) - Wikipedia

    en.wikipedia.org/wiki/AIM_(software)

    It was an upgrade to the prior AOL Quick Buddy, which was later available for older systems that cannot handle Express before being discontinued. Express and Quick Buddy were similar to MSN Web Messenger and Yahoo! Web Messenger. This web version evolved into AIM.com's web-based messenger. AIM Pages

  6. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger (also known colloquially simply as MSN), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo!

  7. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    YMSG ( Yahoo! Messenger ) ^ a b One-to-many / many-to-many communications primarily comprise presence information, publish/subscribe and groupchat distribution. Some technologies have the ability to distribute data by multicast, avoiding bottlenecks on the sending side caused by the number of recipients.