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  2. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers' site. Alpha testing is often employed for off-the-shelf software as a form of internal acceptance testing before the software goes to beta testing.

  3. Software release life cycle - Wikipedia

    en.wikipedia.org/wiki/Software_release_life_cycle

    The alpha phase of the release life cycle is the first phase of software testing (alpha is the first letter of the Greek alphabet, used as the number 1). In this phase, developers generally test the software using white-box techniques.

  4. Multisample anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Multisample_anti-aliasing

    Alpha testing. Alpha testing is a technique common to older video games used to render translucent objects by rejecting pixels from being written to the framebuffer. If the alpha value of a translucent fragment (pixel) is below a specified threshold, it will be discarded.

  5. Software testing tactics - Wikipedia

    en.wikipedia.org/wiki/Software_testing_tactics

    Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers' site. Alpha testing is often employed for off-the-shelf software as a form of internal acceptance testing, before the software goes to beta testing.

  6. Statistical hypothesis test - Wikipedia

    en.wikipedia.org/wiki/Statistical_hypothesis_test

    A statistical hypothesis test is a method of statistical inference used to decide whether the data sufficiently support a particular hypothesis. A statistical hypothesis test typically involves a calculation of a test statistic.

  7. Type I and type II errors - Wikipedia

    en.wikipedia.org/wiki/Type_I_and_type_II_errors

    The test is designed to keep the type I error rate below a prespecified bound called the significance level, usually denoted by the Greek letter α (alpha) and is also called the alpha level. Usually, the significance level is set to 0.05 (5%), implying that it is acceptable to have a 5% probability of incorrectly rejecting the true null ...

  8. A/B testing - Wikipedia

    en.wikipedia.org/wiki/A/B_testing

    A/B testing is a way to compare multiple versions of a single variable, for example by testing a subject's response to variant A against variant B, and determining which of the variants is more effective.

  9. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    A common misconception is that all game testers enjoy alpha or beta version of the game and report occasionally found bugs. In contrast, game testing is highly focused on finding bugs using established and often tedious methodologies before alpha version. Overview

  10. Acceptance testing - Wikipedia

    en.wikipedia.org/wiki/Acceptance_testing

    Alpha and beta testing Alpha testing takes place at developers' sites, and involves testing of the operational system by internal staff, before it is released to external customers.

  11. Uniformly most powerful test - Wikipedia

    en.wikipedia.org/wiki/Uniformly_most_powerful_test

    In statistical hypothesis testing, a uniformly most powerful (UMP) test is a hypothesis test which has the greatest power among all possible tests of a given size α. For example, according to the Neyman–Pearson lemma, the likelihood-ratio test is UMP for testing simple (point) hypotheses.