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  2. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    Messenger (sometimes abbreviated Y!M) was an advertisement -supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail.

  3. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger (also known colloquially simply as MSN), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo!

  4. Nudge (instant messaging) - Wikipedia

    en.wikipedia.org/wiki/Nudge_(instant_messaging)

    Nudge, also known as buzz, is a feature of instant messaging software used to get the attention of another user, for example, by shaking the conversation window or playing a sound. The feature was first introduced in MSN Messenger 7.0, in 2005. [citation needed] The feature was called Buzz in Yahoo!

  5. AIM (software) - Wikipedia

    en.wikipedia.org/wiki/AIM_(software)

    AIM (AOL Instant Messenger, sometimes stylized as aim) was an instant messaging and presence computer program created by AOL, which used the proprietary OSCAR instant messaging protocol and the TOC protocol to allow registered users to communicate in real time.

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    YMSG ( Yahoo! Messenger ) ^ a b One-to-many / many-to-many communications primarily comprise presence information, publish/subscribe and groupchat distribution. Some technologies have the ability to distribute data by multicast, avoiding bottlenecks on the sending side caused by the number of recipients.