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The Custom House in Boston, Massachusetts, was established in the 17th century and stood near the waterfront in several successive locations through the years. In 1849 the U.S. federal government constructed a neoclassical building on State Street; it remains the "Custom House" known to Bostonians today.
A human computer, with microscope and calculator, 1952. It was not until the mid-20th century that the word acquired its modern definition; according to the Oxford English Dictionary, the first known use of the word computer was in a different sense, in a 1613 book called The Yong Mans Gleanings by the English writer Richard Brathwait: "I haue [] read the truest computer of Times, and the best ...
Larger custom sizes are made with 32, 40 and 80 characters and with 1, 2, 4 or 8 lines. The most commonly manufactured larger configuration is 40×4 characters, which requires two individually addressable HD44780 controllers with expansion chips as a single HD44780 chip can only address up to 80 characters.
At the Applesoft BASIC prompt, using the right and left arrow keys to move the cursor would add/remove characters the cursor passed over to/from the input buffer. Pressing the Esc key entered a mode where pressing the I, J, K or M keys would move the cursor without altering the input buffer. After exiting this mode by pressing Escape again ...
This is a list of Android distributions, Android-based operating systems (OS) commonly referred to as Custom ROMs or Android ROMs, forked from the Android Open Source Project (AOSP) without Google Play Services included officially in some or all markets, yet maintained independent coverage in notable Android-related sources.
Custom Robo GX is an action role-playing game developed by Noise, and published by Nintendo for the Game Boy Advance on July 26, 2002, in Japan. The game stayed on Nintendo Power ' s future release list for a few years, until the release of the next title of the series, Custom Robo: Battle Revolution for the GameCube (known as Custom Robo in North America).
The idea for Five Nights at Freddy's stemmed from the negative reception of Scott Cawthon's previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like "a scary animatronic animal", [1] [page needed] [2] [3] and reviewer James Sterling called the game "unintentionally terrifying". [4]
1940 Packard One Eighty Convertible Victoria by Darrin. Designer Howard "Dutch" Darrin had made a few special bodies on Packard-basis, beginning in 1937. He tried to sell Packard on the idea of Darrin-bodied cars being offered directly by Packard, and finally got his way after parking one if his creations outside the Packard dealers' annual conference. [6]
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