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  2. Denial-of-service attack - Wikipedia

    en.wikipedia.org/wiki/Denial-of-service_attack

    Diagram of a DDoS attack. Note how multiple computers are attacking a single computer. In computing, a denial-of-service attack (DoS attack) is a cyber-attack in which the perpetrator seeks to make a machine or network resource unavailable to its intended users by temporarily or indefinitely disrupting services of a host connected to a network.

  3. Joint Forces Command (Malaysia) - Wikipedia

    en.wikipedia.org/wiki/Joint_Forces_Command...

    The Joint Forces Headquarters (Abbr.: JFHQ, Malay: Markas Angkatan Bersama — MAB, Jawi: مركس اڠكتن برسام ‎) is a joint military command which specifically formed to command all tasks of the Malaysian Armed Forces joint operations.

  4. Customer to customer - Wikipedia

    en.wikipedia.org/wiki/Customer_to_customer

    Customer to customer (C2C or consumer to consumer) markets provide a way to allow customers to interact with each other.Traditional markets require business to customer relationships, in which a customer goes to the business in order to purchase a product or service.

  5. Vimeo - Wikipedia

    en.wikipedia.org/wiki/Vimeo

    Vimeo has offered a video on demand service since 2015, allowing its partners to sell Vimeo videos through their websites to their customers. [64] Via its VHX acquisition, Vimeo offers an over-the-top media service (OTT), Vimeo OTT, which Vimeo subscribers can use to create custom mobile apps to provide on-demand video to the app's subscribers ...

  6. Customer relationship management - Wikipedia

    en.wikipedia.org/wiki/Customer_relationship...

    The gamification of customer service environments includes providing elements found in games like rewards and bonus points to customer service representatives as a method of feedback for a job well done. [48] Gamification tools can motivate agents by tapping into their desire for rewards, recognition, achievements, and competition. [49]

  7. WeChat - Wikipedia

    en.wikipedia.org/wiki/WeChat

    WeChat or Weixin in Chinese (Chinese: 微信; pinyin: Wēixìn (listen ⓘ); lit. 'micro-message') [a] is a Chinese instant messaging, social media, and mobile payment app developed by Tencent.

  8. Durek Verrett - Wikipedia

    en.wikipedia.org/wiki/Durek_Verrett

    Verrett states that the most important figure in his shaman career is a woman named "Mamal," whom Verrett identifies as his great-grandmother and spirit guide, and who he says "was a powerful medicine woman from Ghana, where she worked in service to her tribe," [30] and that she "fled Africa in the early 1800s when her tribe was invaded by the Dutch."

  9. Customer - Wikipedia

    en.wikipedia.org/wiki/Customer

    A customer may or may not also be a consumer, but the two notions are distinct. [8] [1] A customer purchases goods; a consumer uses them. [9] [10] An ultimate customer may be a consumer as well, but just as equally may have purchased items for someone else to consume. An intermediate customer is not a consumer at all.