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eBuddy Chat was a line of multi-protocol instant messaging clients: it allowed users with Facebook Chat, [9] MSN, Google Talk, Yahoo Messenger, ICQ and AOL accounts to chat free of charge in one aggregated interface. [10] eBuddy Chat supported a Web interface and also supported iOS, Android, J2ME and mobile Web-enabled devices. In 2010, it was ...
Windows Messenger, 2001–2008; Xfire, 2003–2015; Yahoo! Messenger, 1998–2018 This page was last edited on 26 May 2024, at 11:04 (UTC). Text is available ...
Nimbuzz is a proprietary cross-platform instant messaging and social media and mobile payment developed by Kuraakani Online Private Limited, with the origins of its technology dating back to the early 2000s. As of March 2013, Nimbuzz had 150 million users in 200 countries. [7] By April 2014, Nimbuzz was growing by more than 210,000 new ...
Myspace IM. MyspaceIM was the official instant messaging client for the social networking site MySpace . In 2009, a web-based client dubbed MySpaceIM for Web [ 2] was released to all English-speaking countries, allowing users to interact with friends and non-friends alike to grow their network. Both the desktop and web-based clients can be used ...
Yahoo! Messenger added video capabilities in 2001, [32] and by 2005 such features were built-in also in AIM, MSN Messenger, and Skype. [33] There were a reported 100 million users of instant messaging in 2001. [34] As of 2003, AIM was the globally most popular instant messenger with 195 million users and exchanges of 1.6 billion messages daily ...
Element (formerly Riot and Vector[11]) is a free and open-source software instant messaging client implementing the Matrix protocol. [12] Element supports end-to-end encryption, [13] private and public groups, sharing of files between users, voice and video calls, and other collaborative features with help of bots and widgets.
Session started as a fork of another messenger, Signal, aiming to build upon its foundation. However, concerns about the centralized structure of Signal Protocol and potential metadata collection led the team to deviate and create their own protocol, called "Session Protocol". This approach prioritized increased anonymity and decentralization.
Yahoo! Messenger (sometimes abbreviated Y!M) was an advertisement -supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail.