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  2. Spore (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(2008_video_game)

    Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X. Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games. Spore allows a player to control the development of a species from its beginnings as a ...

  3. Darkspore - Wikipedia

    en.wikipedia.org/wiki/Darkspore

    Darkspore is a video game that borrowed creature editing technology from Spore. It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore".

  4. Spore Creatures - Wikipedia

    en.wikipedia.org/wiki/Spore_Creatures

    Spore Creatures is a 2008 science fiction adventure game developed by Griptonite Games and published by Electronic Arts. The game is a spin-off of Spore in which a player controls and evolves a creature of their creation to save another creature from the clutches of an alien who plans on dominating the galaxy.

  5. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    Anya Zavarzina. Children. 1. William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders.

  6. Spore Creature Creator - Wikipedia

    en.wikipedia.org/wiki/Spore_Creature_Creator

    IGN revealed that the Spore Creature Creator utility would be available in two different versions on June 17, 2008. There was a paid version (for $9.95) and a free demo that was downloadable from Spore.com and included for free, bundled with The SimCity Box. The free version of the editor only contained 25% of the available creature parts that ...

  7. M.U.L.E. - Wikipedia

    en.wikipedia.org/wiki/M.U.L.E.

    Genre (s) Strategy. Mode (s) Single-player. 2-4 player multiplayer. M.U.L.E. is a multiplayer video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play.

  8. Spore Galactic Adventures - Wikipedia

    en.wikipedia.org/wiki/Spore_Galactic_Adventures

    Mode (s) Single-player. Spore Galactic Adventures is an expansion pack for the multigenre game Spore, developed by Maxis Emeryville and published by Electronic Arts. [3] The US version of the game was released on June 23, 2009. The European version was released on June 26, 2009.

  9. SecuROM - Wikipedia

    en.wikipedia.org/wiki/SecuROM

    SecuROM is a CD / DVD copy protection and digital rights management (DRM) system developed by Sony DADC and introduced in 1998. [1] : 11 It aims to prevent unauthorised copying and reverse engineering of software, primarily commercial computer games running on Windows. The method of disc protection in later versions is data position measurement ...

  10. Development of Spore - Wikipedia

    en.wikipedia.org/wiki/Development_of_Spore

    Spore is a video game developed by Maxis and designed by Will Wright, released in September 2008. The game has drawn wide attention for its ability to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing ...

  11. Spore (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(1991_video_game)

    Spore is an MS-DOS video game developed by Mike Snyder and published by Flogsoli Productions that fused Breakout with a text adventure, and included spreadsheet puzzles. Plot. The game takes place in the future about a group of intergalactic settlers who colonized a world they named Spore.