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  1. Results from the Go Local Guru Content Network
  2. Multi Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Multi_Theft_Auto

    Feature summary. A third-party minigame "resource" that transforms the game into a poker match. Multi Theft Auto uses a modular platform to separate several facilities such as the GUI, network, game and scripting code and loads these into the game instead of injecting code into its memory process.

  3. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    Grand Theft Auto ( GTA) is an action-adventure video game series created by David Jones and Mike Dailly. [2] Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its American parent company, Rockstar Games. The name of the ...

  4. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Development of. Grand Theft Auto V. Rockstar North 's former studio in Edinburgh, Scotland, where Grand Theft Auto V ' s development was overseen. A team of approximately 1,000 people developed Grand Theft Auto V over several years. Rockstar Games released the action-adventure game in September 2013 for PlayStation 3 and Xbox 360, in November ...

  5. Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas

    Action-adventure. Mode (s) Single-player, multiplayer. Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh title in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City.

  6. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Single-player, multiplayer. Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  7. Grand Theft Auto III - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_III

    Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the Grand Theft Auto series, following 1999's Grand Theft Auto 2, and the fifth instalment overall. Set within the fictional Liberty City (loosely based on New York City ), the story follows Claude, a silent protagonist who, after being betrayed and left ...

  8. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Saints Row: The Third. Sandbox (video game) The Secret World. Shank (video game) Shenzhen I/O. Silent Storm. SimCity 4. Singles: Flirt Up Your Life. Smash Hit.

  9. Grand Theft Auto: Vice City Stories - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice...

    Single-player, multiplayer (PSP) Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth entry in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006.

  10. Grand Theft Auto 2 - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_2

    Grand Theft Auto 2 is an action-adventure game developed by DMA Design and published by Rockstar Games in October 1999 for Microsoft Windows and the PlayStation, and the Dreamcast and Game Boy Color in 2000. It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto series. Set within a retrofuturistic metropolis known as "Anywhere City", the game ...

  11. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees.