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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [ 1 ] In this game, players simultaneously select a real number between 0 and 100, inclusive.

  3. GeoGuessr - Wikipedia

    en.wikipedia.org/wiki/GeoGuessr

    Release. May 2013; 11 years ago (May 2013) Mode (s) Single-player, multiplayer. GeoGuessr is a browser-based geography game in which players are tasked to guess locations from Google Street View imagery. The game features multiple game modes, including singleplayer and multiplayer competitions.

  4. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code was first used in the release of Gradius (1986), a scrolling shooter for the NES [11] and was popularized among North American players in the NES version of Contra. The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Spoof (game) - Wikipedia

    en.wikipedia.org/wiki/Spoof_(game)

    Spoof (game) Each player conceals and then reveals a number of coins in their hand. Spoof is a strategy game, typically played as a gambling game, often in bars and pubs where the loser buys the other participants a round of drinks. [1] The exact origin of the game is unknown, but one scholarly paper addressed it, and more general n -coin games ...

  7. Immaculate Grid - Wikipedia

    en.wikipedia.org/wiki/Immaculate_Grid

    Since players get only one guess per square, each one must be correct for the result to be "immaculate". [2] [3] Correctly guessed players cannot be used elsewhere in the grid. [4] Originally, the player's score was simply the number of correct guesses, but a rarity score was later added to encourage players to think of lesser known answers. [2 ...

  8. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The next guess is chosen by the minimax technique, which chooses a guess that has the least worst response score. In this case, a response to a guess is some number of colored and white key pegs, and the score of such a response is defined to be the number of codes in S that are still possible even after the response is known. The score of a ...

  9. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1][2] A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps. According to the principle of induction, a solution to the ...