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be·ta test
/ˈbādə ˌtest/noun
- 1. a trial of machinery, software, or other products, in the final stages of its development, carried out by a party unconnected with its development.
verb
- 1. subject (a product) to a beta test: "the system was still being beta-tested for practical music applications"
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Beta testing is the next phase, in which the software is tested by a larger group of users, typically outside of the organization that developed it. The beta phase is focused on reducing impacts on users and may include usability testing.
Beta testing comes after alpha testing and can be considered a form of external user acceptance testing. Versions of the software, known as beta versions, are released to a limited audience outside of the programming team known as beta testers.
What is a beta? A beta is a pre-release version of any given product that's not yet been qualified for general distribution. As beta software is incomplete. Is...
A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, puzzle hunts, role-playing games, and video games, for which they have become an established part ...
Beta testing at AOL is all about you, the user and tester! Of course, it's important to be well prepared, understand how you can contribute and work within the community effectively —...
AOL's premier all-in-one software is back in beta with an ALL NEW version and we want your help to test it. Join our beta by visiting the AOL Desktop beta page to learn more about this beta and how to get involved.
The rate of the type II error is denoted by the Greek letter β (beta) and related to the power of a test, which equals 1−β. [ citation needed ] These two types of error rates are traded off against each other: for any given sample set, the effort to reduce one type of error generally results in increasing the other type of error.
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. The primary function of game testing is the discovery and documentation of software defects.
A/B testing is a way to compare multiple versions of a single variable, for example by testing a subject's response to variant A against variant B, and determining which of the variants is more effective.
Beta testing takes place at customers' sites, and involves testing by a group of customers who use the system at their own locations and provide feedback, before the system is released to other customers.