Go Local Guru Web Search

Search results

    59.47+0.37 (+0.63%)

    at Wed, Jun 5, 2024, 4:00PM EDT - U.S. markets closed

    Delayed Quote

    • Open 59.44
    • High 59.49
    • Low 59.06
    • Prev. Close 59.10
    • 52 Wk. High 60.54
    • 52 Wk. Low 48.47
    • P/E 19.37
    • Mkt. Cap N/A
  1. Results from the Go Local Guru Content Network
  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).

  3. Association (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Association_(object...

    In object-oriented programming, association defines a relationship between classes of objects that allows one object instance to cause another to perform an action on its behalf.

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    For example, in C++ a method is known as a member function. C++ also has the concept of virtual functions which are member functions that can be overridden in derived classes and allow for dynamic dispatch. Virtual functions. Virtual functions are the means by which a C++ class can achieve polymorphic behavior.

  5. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    In object-oriented programming, a member variable (sometimes called a member field) is a variable that is associated with a specific object, and accessible for all its methods (member functions).

  6. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter , which returns the value of the private member variable.

  7. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables .

  8. Friend function - Wikipedia

    en.wikipedia.org/wiki/Friend_function

    A friend function is declared by the class that is granting access, so friend functions are part of the class interface, like methods. Friend functions allow alternative syntax to use objects, for instance f(x) instead of x.f(), or g(x,y) instead of x.g(y).

  9. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  10. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In object-oriented programming, forwarding means that using a member of an object (either a property or a method) results in actually using the corresponding member of a different object: the use is forwarded to another object.

  11. Inner class - Wikipedia

    en.wikipedia.org/wiki/Inner_class

    Inner classes became a feature of the Java programming language starting with version 1.1. Nested classes are also a feature of the D programming language, Visual Basic .NET, Ruby, C++ and C#. In Python, it is possible to nest a class within another class, method or function.